Archive for the ‘iPhone’ Category
Google Voice finally on iPhone–in the browser
Google’s end run around Apple’s App Store is complete: Google Voice is ready as a Web application.
(Credit: Google)
Owners of the iPhone and Palm’s WebOS devices can now get in on the mobile Google Voice experience with the Web app, which will run in the browsers of iPhones with the 3.0 software installed and all Palm WebOS devices, said Vincent Paquet, senior product manager at Google. The application should be available for current users of Google Voice–which is still an invitation-only service–as of Tuesday at m.google.com/voice.
Google Voice allows incoming calls to ring mobile phones, office phones, or desk phones depending on how the user sets their Google Voice profile. It also treats voice mail like e-mail, transcribing voice messages into an in-box where they can be read and deleted.
Last year Google submitted a native version of Google Voice to Apple in hopes of getting the software onto the iPhone. As most will recall, Apple and Google then entered into a semantic war of words over whether Apple rejected the application (Google’s version) or merely continues to study it (Apple’s version). Either way, the FCC got involved and Google Voice remains in App Store limbo, Paquet said.
“We haven’t had any updates regarding our native app for the iPhone, unfortunately,” Paquet said. However, now that the Web app is ready iPhone users will be able to get essentially the same experience that the native app would have delivered, although the user interface will be slightly different because the application will be running in the browser. Paquet declined to comment on whether Google plans to continue the App Store approval process with the native version.
The Web application is another sign of Google’s strong desire to encourage people to think of Web-based applications as a ready alternative to native applications. The company has spoken about its plans for Web development at length, and even plans to develop a lightweight operating system based on its Chrome browser as a sort of proof-of-concept for the Web development mindset.
My colleague Rafe Needleman did a test-drive of the new application, which you can read here.
Adobe spells out iPhone apps limitations
LOS ANGELES–Adobe Systems’ announcement of tools to create applications for the Apple iPhone comes with some restrictions.
Adobe announced on Monday at Adobe MAX, the company’s worldwide developer conference, that its Flash Professional CS5 developer tool will enable developers to create interactive applications for the iPhone and iPod Touch. A public beta of Flash Professional CS5 is expected to be available later this year.
In an interview at the conference Monday, Anup Murarka, director of technology strategy and partner development in Adobe’s platform development unit, spelled out some of the limitations of creating Adobe Flash-style apps for the iPhone. These limitations exist because the Adobe Flash player is not supported on the iPhone.
Murarka clarified that Monday’s announcement was not a joint announcement with Apple. “This is an Adobe announcement. This is just something that’s related to our tools and what they output, which is a native iPhone app,” he said.
“So, we’re not running Flash directly on the device. We’re actually allowing our tools to output for native iPhone apps,” Murarka explained.
He then described some limitations. “Let’s take it from the developer’s point of view. They have a very rich environment and language. That’s in Flash today,” he said. “You’re not going to get all of the Flash feature set that would normally be there in the run-time.”
Murarka continued: “For example, high-quality video, H.264, is not available with this product because Apple does not make available the decoders. They make you use their own UI (user interface) to play back high-quality video.” Apple describes the H.264 video codec as delivering “stunning quality at…low data rates.”
He also cited synchronization. “Being able to do synchronization between data and video. Those can be built as Flash applications. In sporting events (for example) using flash for data overlay. Those types of things are not going to possible because we don’t have access to the APIs (Application Programming Intefaces) that would give us the video decode along with all of the individual frames so we can do synchronization,” he said.
And he spoke about graphics effects. “Some of the filter effects. Some of the capabilities that as a programmer you would easily do within Flash are not available as they are not natural APIs that iPhone platform makes available to us.”
Murarka concluded by saying that Adobe continues to work with Apple towards getting Flash on the iPhone. “We’re not there as quickly as we would like. We’re not able to put Flash in the browser. We’re not able to put a Flash run-time on the device directly. But this is a good step,” he said.
http://news.cnet.com/8301-13924_3-10368171-64.html?part=rss&subj=news&tag=2547-1_3-0-20
Vonage app available for iPhone, BlackBerry
Voice over Internet Protocol service provider Vonage on Monday announced that it has launched its first mobile apps for the iPhone, iPod Touch, and BlackBerry devices.
Dubbed Vonage Mobile, the company’s free VoIP app enables users to place international calls from their mobile devices. iPod Touch owners can do so by placing calls through Wi-Fi. BlackBerry owners will transmit calls over the cellular network only. iPhone owners will be able to place calls from Wi-Fi or through AT&T’s network.
According to Vonage, its app will help users save up to 50 percent on international calling charges levied by carriers. After downloading the app, users need to enter an international number. They can also select a call recipient from their existing iPhone or BlackBerry contacts list. Those who receive calls will see the user’s cell phone number on their caller IDs. Charges will be taken against the user’s credit card, which they need to input when they first start using the app.
For now, Vonage is offering per-minute rates. The company said in a statement that by the end of the year, it will offer the Vonage World plan to users. Vonage World for home users currently allows them to make calls to more than 60 countries for $24.99 per month.
Vonage’s app launch comes on the heels of controversy over whether Google’s similar Voice app should have been denied access to Apple’s App Store. The debate still rages on.
Vonage’s new mobile app is available now in Apple’s App Store and Research In Motion’s BlackBerry App World. Both versions are free.
Source :
http://news.cnet.com/8301-13506_3-10367280-17.html?part=rss&subj=news&tag=2547-1_3-0-20
AT&T takes the phone out of iPhone
Three weeks ago, I got a call on a friend’s iPhone while in the middle of a desert; cell phone coverage had come to Burning Man. By contrast, several calls I made last night to my parents from my San Francisco apartment were dropped and a subsequent connection became garbled.
That happens daily when I try to converse on my first-generation iPhone in my apartment and in certain other neighborhoods. I’ve come to anticipate that if I can even make a call it’s likely to be short-lived or poor quality.
Frustrated by the numerous interrupted calls, I decided to try to find out why my iPhone service is so poor that it’s easier to have a Web video conference over AIM with my boyfriend because neither of us can use our iPhones (his is 3G) reliably inside either of our homes.
This is not a new problem. AT&T was criticized when traffic from attendees at the South By Southwest conference in Austin, Texas, overwhelmed the network earlier this year. And there were widespread complaints about dropped calls and spotty service after the launch of the iPhone 3G a year ago.
I wondered why, a year later, the service still seemed unreliable. I called AT&T (on my reliable landline at work) to find out. AT&T spokesman Mark Siegel blamed the problem on the increasing amount of data traffic iPhone users are creating, which CNET News and others wrote about earlier this month.
“We lead the industry in smart phones,” he said. “As a result, we are having to stay ahead of what is incredible and increasing demand for wireless data services.”
http://news.cnet.com/8301-27080_3-10358156-245.html?part=rss&subj=news&tag=2547-1_3-0-20